I am an amateur roguelike developer, using Free Pascal and Lua. Below you'll find some details of a few games I've made for fun – perhaps you'll have fun playing them. For those unfamiliar with the concept, roguelikes are top-down games with randomly generated environments, and generally use simple ASCII representation in place of graphics. My games tend to have simple but difficult rulesets which have emergent puzzle elements, though Broken Bottle is instead more RPG and story focused. You can also check out my development blog or listen to me as a regular on Roguelike Radio.

Gruesome

It is pitch black.  You are likely to eat someone...

Gruesome is a game in which you play the grue, hunting adventurers to eat in dark caves whilst avoiding the painful light of their torches. It was the first game I ever made, using Free Pascal.

Download: http://www.gruesomegames.com/gruesome0.0.3.zip (Windows, Linux and OSX)

Latest news: http://www.gruesomegames.com/blog/?tag=gruesome

Screenshots: 1 2 3 4


Toby the Trapper

Toby the Trapper is a roguelike in which you can only harm enemies with traps you lay. Control the fast-moving Toby to outwit the smelly ogres and the unique bosses, before taking on the evil might of Wuggy the Warlock. It was made for the Seven Day Roguelike Challenge 2010, but has received some updates since.

Download: http://www.gruesomegames.com/trapper1.2.zip (Windows, Linux and OSX)

Latest news: http://www.gruesomegames.com/blog/?tag=toby-the-trapper

Screenshots: 1 2 3 4 5

Review on Temple of the Roguelike: http://www.roguetemple.com/2011/01/12/arrp-2010-toby-the-trapper/


UNSTOPPABLE

When an unstoppable force meets an indestructible object... You are a robot with impenetrable armour, and you wield a gun that fires bullets which cannot be stopped. You fight lesser robots on a looping map – the only danger is yourself as the map becomes ever more filled with your unstoppable shots. Clear each level of its robotic denizens before moving to the next, and eventually face up against the lethal Rogue AI. Created for the October 2010 Four Day Roguelike Challenge (yeah, I made it from scratch in 4 days - still not sure how!)

Download: http://www.gruesomegames.com/unstoppable4drl.zip (Windows, Linux and OSX)

Latest news: http://www.gruesomegames.com/blog/?tag=unstoppable

Screenshot: 1


Broken Bottle

Broken Bottle banner

Broken Bottle is a grim tale of alcoholism and brutality in a post-apocalyptic world. It was written for the Seven Day Roguelike Challenge 2011, but has been updated a little since. The game is mostly story-focused, following an alcoholic as he tries to find the surface following a nuclear war. Alcohol also plays an important part in several game dynamics. It is made using DarkGod's T-Engine and written in Lua. Windows users can download the standalone version (preferred). Those on OSX or Linux will need to download the module folder and T-Engine beta 27, and put the module folder in the /game/modules/ directory of the T-Engine.

Latest news: http://www.gruesomegames.com/blog/?tag=broken-bottle

Screenshots: 1 2 3 4 5 6


Run from the Shadow

Run from the Shadow is a basic roguelike involving a constant flight from the boss of the game, as you gradually build up the strength to face it. The game is themed around guilt, and the various ways people suppress this in real life. It was written in under 2 days and is overdue an update. It is written for beta 34 of the T-Engine.

Download: Windows standalone, module folder, T-Engine beta 34

Latest news: http://www.gruesomegames.com/blog/?tag=shadow

Screenshots: 1


Harrowed

Harrowed is a very simplistic roguelike written in 1 hour for the Ludum Dare Zero Hour Game Jam 2011. I wrote it whilst drunk, so I'm personally I'm impressed it even loads. It is written for beta 34 of the T-Engine.

Download: Windows standalone, module folder, T-Engine beta 34

Latest news: http://www.gruesomegames.com/blog/?tag=harrowed

Screenshots: 1


sick peter

sick peter is a sort of weird artistic game I made in 5 hours for the Molyjam 2012. In “sick peter” you play a terminally ill four year old Jewish boy looking for his lost mother in Nazi-occupied Holland. It’s a stealth game mostly – you have to avoid the German guards whilst also managing your depleting stamina, which gets harder as your illness creeps up on you. It is written for beta 38 of the T-Engine.

Download: Windows standalone, with instruction in readme for Mac/Linux

Latest news: http://www.gruesomegames.com/blog/?tag=sickpeter

Screenshots: 1

Me presenting the game at the London Molyjam (around 8:44:00): http://www.twitch.tv/metzopaino/b/313560199


Rogue Rage

Rogue Rage is a failed 7DRL that is still in development. You can play an undocumented beta of it now if you like though. It features a range of innovative features, whilst also trying to be accessible and fun. It is written for beta 38 of the T-Engine.

Download: Windows standalone (you can also get the Mac or Linux T-Engine b38 and copy over the module folder)

Latest news: http://www.gruesomegames.com/blog/?tag=roguerage

Screenshots: 1, 2

An early video demonstrating some player powers: http://www.youtube.com/watch?v=TvJ4sqq_b6A9